Minecraft Spawn Proofing Calculator

Lay out lights on a flat floor and inspect the remaining dark spots, block by block.

Block-light coverage

0
Below required light
9
Light sources
2
Lowest block light

Click a cell to add or remove a light. Small squares mark sources.

Below thresholdMeets light threshold

Scope of this lighting plan

This is an open-air, flat-floor block-light calculation using Manhattan distance. It ignores daylight, walls, roofs, water attenuation and occlusion. Auto layout is a regular covering grid, not a proof of the fewest possible lights. Changing settings keeps your current sources until you choose Auto layout again.

Meeting the selected light rule prevents ordinary light-sensitive Overworld monster spawning only. Slimes, spawners, raids, Nether mobs and other special spawning rules are outside this model. Use non-spawnable surfaces where lighting alone is insufficient.

About Minecraft Spawn Proofing Calculator

Plan torch spacing on a Minecraft floor. Add and remove lights, inspect block-light levels and find spots below the selected monster-spawning threshold.

Frequently asked questions

Does lighting stop every type of mob spawning?
No. The lighting map covers ordinary light-sensitive Overworld monsters on an unobstructed flat floor. Slimes, spawners, raids and other special spawning rules require separate checks.

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