XP Farm Schematics

Download free XP farm schematics for Minecraft, from spawner grinders to enderman farms in the End. Compare each design in 3D, check the materials and version notes, then build it with Litematica.

6 schematics

About XP Farm Schematics

XP farms collect experience quickly for enchanting and for repairing gear with Mending. Most mobs only drop experience when a player or tamed wolf kills them, so mob-based XP farms bring the mobs to a kill spot and leave the last hit to you. Enderman farms in the End are a popular high-output choice: endermen spawn on end stone across The End, and farms build platforms over the void and use an endermite to lure them to a kill point.

Other designs use a dungeon spawner, zombified piglins in a gold farm, guardians at an ocean monument or a blaze spawner in a Nether fortress. Furnaces also give a little experience for smelting, so arrays fed by a kelp or cactus farm count as XP farms too.

Compare the creator's notes on what the farm needs, such as a spawner, a monument or access to the outer End islands, and the Minecraft version it was tested in.

  • Enchant gear at level 30
  • Repair tools and armor with Mending
  • Combine items at an anvil
  • Level back up quickly after dying
  • Collect ender pearls from endermen

Frequently asked questions

What is the best type of XP farm?
It depends on what you can reach. Enderman farms in the End are among the fastest, but need access to The End. Spawner and gold farms work earlier in a world. Compare the requirements in each creator's notes.
Why does my XP farm give items but no experience?
Mobs only drop experience when a player or a tamed wolf kills them. If the farm kills mobs with fall damage or a crusher alone, finish them by hand at the kill point instead.
XP Farm Schematics for Minecraft (Litematica) | MineSchematic